Reactscape device:space

Mississippi Basin Model
Mississippi Basin Model

On Sunday I traveled with my representation seminar to the Mississippi Basin Model in Clinton, MS. I have been to the site several times and I am always amazed at the possibilities of such a device. As an armature the model provides an interesting datum to attach new content. The model is a perfect precedent […]

LSU Design Week 2010
LSU Design Week 2010

Flickr Photo Pool Design Week at the Robert Reich School of Landscape Architecture finished up last Friday (Jan 29th). This year the format was slightly different, instead of inviting a single practitioner/academic to host design week we decided to invite four visitors with varying backgrounds.

Digital Drawing for Landscape Architects

Reviewing the page proofs for the book which is exciting, slowly going through the proofs. We have a short foreword from Ken Smith which frames the book nicely and there is a good deal of information for beginning landscape students and professionals that are looking to get their head around digital techniques. The cover is […]

Brain Slicing

The Brain Observatory is currently slicing a brain into very thin slices and preserving the slices between glass slides. Similar to transect recording in the landscape, could be an interesting recording mechanism with playback or navigation along and through the sections. The ability to dive into a space (brain) and move forward/backward and then laterally […]

Interactive Cities

Jeffrey Huang, professor of mine from the GSD, has an interesting talk at the LIFT Asia ’08 conference. I find it most interesting that Jef is always searching for interactive methods which change our social interactions within the urban fabric. The projects he showcases use specific analog/digital relationships that contest a users spatial perceptions. An […]

language {..II..}

Developing a mediating language through abstraction creates an approach that addresses simultaneous issues in enviro-tech interfaces for sensing, responsiveness, automation, and interactivity. This language exists in the liminal realm between dry {technology} and wet {biology} attempting to embrace a moist medium (roy ascott). Abstraction addresses simultaneous modes of complexity that exist in both dry and […]


There have been discussions, within the Lab, about language to talk between machines, environment, and people. This comes in multiple forms, from a design standpoint to a logical interface between chaotically complex components. This lends itself to the development of methods of abstraction, taking infinitely complex organism and finding threads to abstract information meaningfully.


An interesting installtion entitled Cloud by the design firm Troika, commissioned for the British Airways terminal at Heathrow Airport, London. The surface of sculpture uses ‘flip-dots’ that are individual addressable by proprietary software. More info about the software can be found at Pixel Sumo.

scale and resolution

A lot of thought has been circulating regarding scale and resolution in regards to perception, sensing, and visualization. Allowing an objects scale to be manipulated and projected re-contextualizes the object… The issue comes up that the projection itself can create the re-contextualization but developing a framework that keeps the object relevant and the space fragmented […]

Reading Space

The Sensing the Landscape class in the fall semester produced such great amounts of thought regarding what elements are unique in sensored landscape spaces. There are fundamental pieces that are necessary to explore further in regards to scale, perception, and emergence.