Reactscape device:space

interactive
Articulated Surface
Articulated Surface

Dynamic Installation or Articulated Surface is one of three projects that addressed the transfer of data from an ecological system to an installation. The project was developed by Justine Holzman and Luke Venable. Full PDF Proposal To re-conceptualize the network of information generated by the mobile hunting camp modules, the mobile responsive hunting camp module […]

Vacuolar Effluvia Genesis
Vacuolar Effluvia Genesis

Project VEG or Vacuolar Effluvia Genesis looks at technologies that facilitate the sequestration of ecological processes that are detrimental to the Atchafalaya ecosystem. The proposal was developed by Josh Brooks and Kim Nguyen. Full PDF Proposal Vacuolar Effluvia Genesis, if following the dictionary, is defined by the sequestration of a waste product or harmful substance as to create something […]

POD MOD
POD MOD

The POD MOD proposal addresses issues of sedimentation, dredging for navigation and optimized land building at the mouth of the Atchafalaya Basin near the Gulf of Mexico. Essentially the proposal contends that by creating sediment ballonets that can be floated from the top of the Atchafalaya down the river it would be possible to use […]

Land Building
Land Building

Devon Boutte and Martin Moser developed the land building logics Phase 02 proposal  that evolved from the original ecolibrium proposal from Phase 01. Full Proposal The proposal for this project expands on several discrete aspects of the City Sense project Ecolibrium. Ecolibrium proposed utilizing real time data sensing in the Atchafalaya basin to convert negative […]

Ecolibrium
Ecolibrium

Ecolibrium is the Phase 01 competition proposal for the RRSLA Responsive Systems Fall 2011 Studio. The proposal was developed by Devon Boutte, Josh Brooks, Kim Nguyen, Martin Moser, Hunter Lero and Danielle Martin. Student imagery and words below. The Atchafalaya Basin is a vast tract of cypress swamp, which occupies approximately 3000 square miles of […]

Responsive Systems Studio Fall 2011
Responsive Systems Studio Fall 2011

I had the pleasure to teach one of the Advanced Topic studios this Fall at the LSU Robert Reich School of Landscape Architecture and working with Frank Melendez in the LSU School of Architecture we had the students explore responsive technologies in sites within the Atchafalaya Basin. For those unfamiliar with the basin it is a distributary […]

Promising Kinect UI Hack

Kinect Hacks: MIT gets Minority Report UI to work, look at those fingers go! | Joystiq. One of the more interesting UI hacks for the Kinect, tracking down to the fingers opens up a lot of possibilities. You can grab the source and read the documentation here.

Linyl

Interesting project from the Copenhagen Institute of Interaction Design that captures sound and light into a piece of vinyl, or linyl. As a person who has defined much of my experiences with associated music or sound I find that the merging of visceral and aural senses to be fascinating. The light becomes an abstraction that […]

Vectorial Elevation – Rafael Lozano-Hemmer

Vectorial Elevation – Rafael Lozano-Hemmer. Vectorial Elevation is a new piece by Rafael Lozano-Hemmer that toys with the concept of collaborative environmental art. Light sculptures are constructed with 20 robotic searchlights controlled by a three dimensional interface.

Augmented Reality

Great representation of augmented reality on Vimeo. Found the video through a post on Mammoth. Augmented (hyper)Reality: Domestic Robocop from Keiichi Matsuda on Vimeo. The video speaks to a change in how we conceptualize the built environment, specifically architectural surfaces and products within that environment.

Interactive Cities

Jeffrey Huang, professor of mine from the GSD, has an interesting talk at the LIFT Asia ’08 conference. I find it most interesting that Jef is always searching for interactive methods which change our social interactions within the urban fabric. The projects he showcases use specific analog/digital relationships that contest a users spatial perceptions. An […]

Reading Space

The Sensing the Landscape class in the fall semester produced such great amounts of thought regarding what elements are unique in sensored landscape spaces. There are fundamental pieces that are necessary to explore further in regards to scale, perception, and emergence.

The Digital Mile

Worth taking a look at…

Dan Roosegarde

It is interesting to find the results of sculptors creating convincing and interesting landscape that provokes context sensitivity which is user based. As landscape architects we strive to design landscapes that have direct connections to relevant ecological systems. In Roosegarde sculptures it is the user is the nascent system that the landscape bends and responds […]